Update existing rooms
Let update already existing existing rooms to Rooms V2
Comments: 3
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18 Dec, '23
KittumsMaybe not upgrade existing rooms automatically, but a button where we can convert them to rooms 2.0 at a minimum, where it goes in, takes the shapes, transfers them to a new "Rooms 2.0" instance, and any non-offending cv2 (So no add role chip, etc)
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20 Dec, '23
ChomperlingI would like to see a way to convert Room 1.0 rooms to Room 2.0 Rooms. I have a room that has 2,000 circuits inside of it, and it uses the role chip to handle player status; while I get that we need to move on from the legacy role system, I'm going to have a fun time trying to convert my systems to rooms 2.0
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If this feature ever does come around, and we can change our room 1.0 rooms to 2.0, please highlight the non-compatible chips in red and have them not run when the room is upgraded so I at least know what to fix. -
21 Dec, '23
DJICoreMaybe in place of chips that aren’t available in R2 it could place sort of a placeholder? Like an see through version of the chip to show the creator that they need to update that part of their circuits.
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