Update existing rooms
Let update already existing existing rooms to Rooms V2
Comments: 3
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18 Dec, '23
KittumsMaybe not upgrade existing rooms automatically, but a button where we can convert them to rooms 2.0 at a minimum, where it goes in, takes the shapes, transfers them to a new "Rooms 2.0" instance, and any non-offending cv2 (So no add role chip, etc)
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20 Dec, '23
ChomperlingI would like to see a way to convert Room 1.0 rooms to Room 2.0 Rooms. I have a room that has 2,000 circuits inside of it, and it uses the role chip to handle player status; while I get that we need to move on from the legacy role system, I'm going to have a fun time trying to convert my systems to rooms 2.0
If this feature ever does come around, and we can change our room 1.0 rooms to 2.0, please highlight the non-compatible chips in red and have them not run when the room is upgraded so I at least know what to fix. -
21 Dec, '23
DJICoreMaybe in place of chips that aren’t available in R2 it could place sort of a placeholder? Like an see through version of the chip to show the creator that they need to update that part of their circuits.